A space opera game with pulp feeling and simplistic rules. Traditional in style, with one game master and one or more players. The player characters are crewmates on a small ship, travelling around and experiencing adventures while trying to keep their ship functioning.
A notebook with dots on every page. On the left-hand pages they form a triangle pattern, making it easy to draw hexagons or isometric shapes. On the right-hand pages they form a square pattern, making it easy to draw dungeons or perpendicular lines.
A table that combines character To Hit, Monster Attack and Armor/AC numbers in one - for three games: Lamentations of the Flame Princess, Labyrinth Lord and Svärd och Svartkonst. You're not likely to use all three of these rulesets at the table simultaneously (although I know of instances when that's happened...), but it visualises the subtle differences between these systems in a clear way.